The Honey Badger's damage profile makes it a poor choice for distant combat, but great for medium-short range gunfights. The Honey Badger becomes a four shot kill at about 25 meters, becomes a two shot kill in Hardcore at about 27 meters, and becomes a five shot kill at thirty meters. Damage decreases linearly afterwards until 33 meters, where the Honey Badger deals a meager twenty damage, requiring a five shot kill (headshots will not result in a four shot kill), or a two shot kill in Hardcore game modes. At any range before nineteen meters, the Honey Badger will deal 42 damage, resulting in a three shot kill, or a two shot kill if both shots hit the head.
The Honey Badger is a highly variable damage-per-bullet weapon. However, it can be unlocked by default if using the Stealth package. The Honey Badger is a costly weapon, demanding nine Squad Points to unlock it. In later levels, it is replaced by the K7 submachine gun. It is used by the Federation only in ' The Hunted'.Ĭuriously, despite being the signature and iconic weapon of the Ghosts, it is only usable in five missions: ' Brave New World', ' No Man's Land', 'The Hunted', 'End of the Line', and ' All or Nothing'.
It is also used in ' End of the Line' by Thomas Merrick and Keegan because of its integrated silencer. The Honey Badger is seen throughout the campaign used by Logan Walker and Hesh. Integrated Silencer keeps your shots off the radar.' - Description Campaign